using UnityEngine;
using System.Collections;

public class HowToPlay : MonoBehaviour {
	
	
	GUIStyle style = new GUIStyle();
	
	
	float textPosY = Screen.height/2 - 250;
	float textPosX = Screen.width/2 - 250;
	
	int clock = 0;
		
	void Start () {
	
	}
	
	void Update () {
		if(clock > 180){
			Application.LoadLevel("Menu2");
		}else{
			clock ++;
		}	
	}
	
	void OnGUI () {
		style.fontSize = 48;
	   	style.normal.textColor=Color.white;
	   	style.alignment=TextAnchor.MiddleCenter;
		GUI.Label (new Rect (textPosX, textPosY, 500, 300), 
		"There is no time to explain."			
		,style);
		
	}
	
}
